Si: In what ways will the AI be improved, can the AI adapt to players strategies? I found an article from Strategy Informer where they interviewed the developer and he said it didn't cheat. Of course, I'll at least play through the campaign anyway, but multiplayer games are probably out of the question now. I had all possible contact points with the enemy AI walled and well defended, when suddenly a HUGE fleet attacked me from the ocean in my rear which was not connected in any way to the enemy base! Cheater! I purchased EE2 and have played enough of the campaign now to know that YES, indeed the AI does in fact cheat in EE2 just like it did in EE1. I guess no one knows the answer, so I found out for myself. So, I'm wondering, does EE2 have this same 'feature', or is it more realistic and fair? It took all the fun out of the game for us.
For example, when you have the AI player all but completely destroyed with its army wiped out and only a handful of buildings left, suddenly on the complete opposite side of the map it would have built up a huge city/settlement with many fighting units.
My family used to have great fun with Empire Earth (1) LAN games, but eventually we got tired of it because the AI always cheated when it started to lose.